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HexAgenda is a fan site for the futuristic, persistent combat game Global Agenda, developed by Hi-Rez Studios.

Final Sandstorm Phase Goes Live Tomorrow, Aug. 12

Submitted by Xzaph on Wed, 08/11/2010 - 18:37

Tags: 1.36, live, patch, sandstorm

The final patch in the Sandstorm series, 1.36, is slated to go live tomorrow, August 12th. You can find the complete patch notes here.

Some highlights: lots of AvA changes, consumables removed from PvP, balance changes for weapons and offhands, and an increase on the daily and bank token caps.

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Sandstorm Phase Two Arrives Tomorrow, 7/22

Submitted by Xzaph on Wed, 07/21/2010 - 17:23

Tags: 1.35, patch, phase two, sandstorm

The second installment of the Sandstorm series of patches has been on the PTS for just under 3 weeks, and is now going live! It will be deployed to the live servers tomorrow, July 22nd. You can read the patch nodes here.

Sandstorm Phase Two on PTS

Submitted by Xzaph on Fri, 07/02/2010 - 18:26

Tags: 1.35, pts, sandstorm, testing

The second portion of the Sandstorm patch, officially version number 1.35, is now live on the Public Test Server. Testing will be occurring during the weekend and then over additional subsequent weekends. For the official announcement, see here; for details on the changes, look here.

Global Agenda is Now Sub-Free

Submitted by Xzaph on Thu, 06/24/2010 - 20:04

Tags: news, payment, sub

Hi-Rez Studios recently announced that Global Agenda will be moving from the previously anticipated optional-subscription model to a subscription-free model with optional paid expansions down the line (think Guild Wars). The first upcoming expansion, Sandstorm, will be free to all players. For more details, see here.

E3: Massively Talks to Erez

Submitted by Xzaph on Wed, 06/16/2010 - 18:08

Tags: e3, Erez Goren, interview, massively

Hi-Rez Studios has been in attendance at E3, and among other things, they've taken the time to sit down with a representative from Massively.com to talk about the future of Global Agenda. Take a look at the interview and it's wide-ranging topics here.

First Sandstorm (1.3) Patch Goes Live June 3rd

Submitted by Xzaph on Wed, 06/02/2010 - 19:12

Tags: 1.3, live, patch, sandstorm

It's official: the Sandstorm Phase I patch is hitting the live servers tomorrow, June 3rd. The patch includes a revamped AvA system, new weapons, newly opened stores in Dome City, new PvE modes and maps, new PvP maps, the ability to re-make your character's looks, and many other new improvements.

The full patch notes are available here - check them out to see exactly what will be changing.

GA Video Dev Blog: Epic Melee Weapons and More

Submitted by Xzaph on Thu, 05/27/2010 - 17:03

Tags: dev blog, epic, melee, video

The folks at Hi-Rez Studios have put together another dev blog - this time in video form, to talk about upcoming things in Global Agenda including epic melee weapons, endgame devices, and more. With contributions from Todd Harris, Mick Larkins, Daniel Lilleberg, and many other members of the team, there's plenty of perspective on the cool new things in GA's future.

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1.3A on the PTS

Submitted by Xzaph on Thu, 05/13/2010 - 18:23

Tags: 1.3, 1.3A, patch, pts, testing

Patch 1.3A is currently in the process of being tested on the PTS. For more information about both testing and upcoming changes, take a look at the Version 1.3(A) section of the official PTS forums.

Sandstorm 1.3A Patch Notes

Submitted by Xzaph on Fri, 05/07/2010 - 18:29

Tags: 1.3, notes, patch, pts, sandstorm

The patch notes for the first of the Sandstorm 1.3 patches are now available! You can find them at the Answer Center, here. Among other things, 1.3A includes 5 new PvP maps and 25 new weapons!

Small Patch Today for Minor Tweaks

Submitted by Xzaph on Wed, 05/05/2010 - 14:29

Tags: conquest, patch, small, tweaks

A small patch was deployed via Steam today to update tooltips to reflect a server-side change reducing the power of certain Conquest vehicles. Specifically:

Golden Vandal health reduced from 70,000 to 30,000
Golden Vandal cargo requirement increased from 40 to 300

Black Lance Vandal health reduced from 35,000 to 20,000
Black Lance Vandal cargo requirement increased from 40 to 200

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